4/11/2023 0 Comments The simpsons game ps3 trophy guideEach episode sees you take control of one of the Simpson family (in some levels, more than one, alternating between them to tackle various obstacles) each of whom has different abilities with more to be gained as you progress. Although this is a 2D platformer, it’s a well-designed one. You may notice that so far I’ve said very little about the actual gameplay, and you might perhaps think that this is an indicator that this game succeeds solely because of its visual and audio packaging. Admittedly, some of the in-game sound bites do get a little samey after a while, but hey, nothing’s ever entirely perfect! It’s all presented incredibly stylishly, with gorgeous, extremely amusing FMV cut-scenes (which alone are worth buying the game for, if you’re a Simpsons fan) and with a plethora of in-game gags and sound-bites, all supplied by the voice-over artists from the show rather than soundalikes. The tone is firmly tongue in cheek, and nothing is sacred – from the classic clichés of 8-bit video games to the corporate policies of EA themselves, anything is fair game to ridicule in the cause of comedy, and comedy there is, in spades.Įach level has a different theme, some based on Simpsons episodes, some on different areas of Springfield, some on movies and still others on classic video games, each done with a huge dollop of Simpsons humour. ![]() The game – as you’d expect from a Simpsons product – pokes fun at absolutely everything, from celebrities, TV shows and movies to actual video games themselves. True, it doesn’t offer the 3D majesty of the versions available for the desktop consoles, but it’s no less fun for it, and for someone like me who grew up on video games, it actually gains a little something from the 2D treatment. ![]() The Simpsons Game actually embraces the platform genre of old, whilst simultaneously offering a product that’s worthy of the power of the technology that it runs on. Which is what made me all the more worried when I found out that The Simpsons Game on the DS was going to be – you guessed it – a 2D platformer.īut fret not, for 2D it may be, and platformer it may be, but run-of-the-mill, or – indeed – crappy, it most certainly is not. Not all of them mind, but a refreshing number started to actually try and produce a product with a little gameplay, rather than just a run-of-the-mill 2D platformer. No-one can really say when, but at some point, possibly due to some kind of evolution in the minds of the people making the decisions, perhaps simply because consumers stopped being so keen to buy duff games, TV and film video game tie-ins started to get better. Whatever the reason, it became a running joke amongst games fans, and nary a half-decent title was created as a result of the collaboration between the visual medium and the interactive one.īut then all that changed. ![]() Or maybe somebody in charge of making these kinds of decisions just REALLY liked crappy 2D platformers. Maybe it was because they were pushed for time to ensure the game’s release coincided with the movie launch (not really a valid excuse when it came to TV shows mind). Maybe it was because they’d spent all the money buying the licence for the film or show and had nothing left to spend making the game. That rule? No matter what the subject matter: churn out a crap 2D platformer. Once upon a time in what many older gamers nostalgically look back on as the ‘golden age of video games’, gameplay was – on the whole – a lot tougher than it is now, graphics were a lot simpler, and there was one rule that companies seemed to follow whenever they tried to make a video game out of a successful movie or TV show.
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